20 #include "AL/maya/utils/NodeHelper.h" 
   22 #include "pxr/usd/usd/stage.h" 
   24 #include "maya/MPxLocatorNode.h" 
   25 #include "maya/MNodeMessage.h" 
   26 #include "AL/maya/utils/MayaHelperMacros.h" 
   30 PXR_NAMESPACE_USING_DIRECTIVE
 
   45     public AL::maya::utils::NodeHelper
 
   51     : MPxNode(), NodeHelper() {}
 
   65   static MObject 
findOrCreateNode(MDGModifier* dgmod=
nullptr, 
bool* wasCreated=
nullptr);
 
  113   static MObject _findNode();
 
  114   static void onAttributeChanged(MNodeMessage::AttributeMessage, MPlug&, MPlug&, 
void*);
 
  117   void addAttributeChangedCallback();
 
  120   void removeAttributeChangedCallback();
 
  122   MCallbackId m_attributeChanged = 0;
 
  124   static TfTokenVector m_rendererPluginsTokens;
 
  125   static MStringArray m_rendererPluginsNames;
 
  131   void postConstructor() 
override;
 
  133   bool setInternalValueInContext(
const MPlug& plug, 
const MDataHandle& dataHandle, MDGContext& ctx) 
override;
 
  135   bool getInternalValueInContext(
const MPlug& plug, MDataHandle& dataHandle, MDGContext& ctx) 
override;
 
AL_MAYA_DECLARE_NODE()
Type Info & Registration. 
void onRendererChanged()
Methods to handle renderer plugin. 
A custom proxy shape node that attaches itself to a USD file, and then renders it. The stage is held internally as a member variable, and it will be composed based on a change to the "filePath" attribute. 
Definition: ProxyShape.h:244
static MObject findOrCreateNode(MDGModifier *dgmod=nullptr, bool *wasCreated=nullptr)
Either find the already-existing non-referenced RendererManager node in the scene, or make one. 
int getRendererPluginIndex() const 
Get current renderer plugin index. 
The layer manager node handles serialization and deserialization of all layers used by all ProxyShape...
Definition: RendererManager.h:43
bool setRendererPlugin(const MString &pluginName)
Set current renderer plugin based on provided name. 
AL_DECL_ATTRIBUTE(rendererPluginName)
Type Info & Registration. 
static const MStringArray & getRendererPluginList()
Get list of available Hydra renderer plugin names. 
Definition: RendererManager.h:96
static RendererManager * findOrCreateManager(MDGModifier *dgmod=nullptr, bool *wasCreated=nullptr)
Either find the already-existing non-referenced RendererManager in the scene, or make one...
static MObject findNode()
Find the already-existing non-referenced RendererManager node in the scene, or return a null MObject...
static RendererManager * findManager()
Find the already-existing non-referenced RendererManager node in the scene, or return a nullptr...
void changeRendererPlugin(ProxyShape *proxy, bool creation=false)
Change current renderer plugin for provided ProxyShape. 
RendererManager()
ctor 
Definition: RendererManager.h:50