21 #include "pxr/usd/usd/stageCache.h"
22 #include "AL/maya/event/MayaEventManager.h"
24 PXR_NAMESPACE_USING_DIRECTIVE
40 static UsdStageCache&
Get();
51 static AL::event::CallbackId g_beforeNewCallbackId;
52 static AL::event::CallbackId g_beforeLoadCallbackId;
static AL_USDMAYA_PUBLIC UsdStageCache & Get()
Return the singleton stage cache for use by all USD clients within Maya.
static AL_USDMAYA_PUBLIC void removeCallbacks()
deletes the callbacks constructed to manage the stage cache
static AL_USDMAYA_PUBLIC void Clear()
Clear the cache.
Maintains a cache of all active stages within the current process. It's really just a wrapper around ...
Definition: StageCache.h:32