AL_USDMaya
0.29.4
USD to Maya Bridge
|
The custom nodes are related classes that are used within the USD maya bridge. More...
Classes | |
class | AL::usdmaya::nodes::Layer |
The layer node stores a reference to an SdfLayer. Obsolete. LayerManager now used instead. More... | |
class | AL::usdmaya::nodes::DirtyOnlyIterator< WrappedIterator > |
Iterator wrapper for LayerToIdsMap that hides non-dirty items Implemented as a template to define const / non-const iterator at same time. More... | |
class | AL::usdmaya::nodes::LayerDatabase |
Stores layers, in a way that they may be looked up by the layer ref ptr, or by identifier Also, unlike boost::multi_index, we can have multiple identifiers per layer You can add non-dirty layers to the database, but the query operations will "hide" them - ie, iteration will skip by them, and findLayer will return an invalid ptr if it's not dirty We allow adding non-dirty items because if we want to guarantee we always have all the latest items, we need to deal with the situation where the current edit target starts out not dirty... and it's easiest to just add it then filter it if it's not dirty. More... | |
class | AL::usdmaya::nodes::LayerManager |
The layer manager node handles serialization and deserialization of all layers used by all ProxyShapes It may temporarily contain non-dirty layers, but those will be filtered out by query operations. More... | |
class | AL::usdmaya::nodes::ProxyDrawOverride |
This class provides the draw override for the USD proxy shape node. More... | |
class | AL::usdmaya::nodes::ProxyShape |
A custom proxy shape node that attaches itself to a USD file, and then renders it. The stage is held internally as a member variable, and it will be composed based on a change to the "filePath" attribute. More... | |
class | AL::usdmaya::nodes::ProxyShapeUI |
The UI component of the proxy shape node. More... | |
class | AL::usdmaya::nodes::RendererManager |
The layer manager node handles serialization and deserialization of all layers used by all ProxyShapes. More... | |
class | AL::usdmaya::nodes::Transform |
The AL::usdmaya::nodes::Transform node is a custom transform node that allows you to manipulate a USD. More... | |
class | AL::usdmaya::nodes::TransformationMatrix |
This class provides a transformation matrix that allows you to apply tweaks over some read only transformation information extracted from a UsdPrim. Currently each tweak is a simple offset over the values contained within the UsdPrim. More... | |
The custom nodes are related classes that are used within the USD maya bridge.