AL_USDMaya  0.29.4
USD to Maya Bridge
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The custom nodes are related classes that are used within the USD maya bridge. More...

Classes

class  AL::usdmaya::nodes::Layer
 The layer node stores a reference to an SdfLayer. Obsolete. LayerManager now used instead. More...
 
class  AL::usdmaya::nodes::DirtyOnlyIterator< WrappedIterator >
 Iterator wrapper for LayerToIdsMap that hides non-dirty items Implemented as a template to define const / non-const iterator at same time. More...
 
class  AL::usdmaya::nodes::LayerDatabase
 Stores layers, in a way that they may be looked up by the layer ref ptr, or by identifier Also, unlike boost::multi_index, we can have multiple identifiers per layer You can add non-dirty layers to the database, but the query operations will "hide" them - ie, iteration will skip by them, and findLayer will return an invalid ptr if it's not dirty We allow adding non-dirty items because if we want to guarantee we always have all the latest items, we need to deal with the situation where the current edit target starts out not dirty... and it's easiest to just add it then filter it if it's not dirty. More...
 
class  AL::usdmaya::nodes::LayerManager
 The layer manager node handles serialization and deserialization of all layers used by all ProxyShapes It may temporarily contain non-dirty layers, but those will be filtered out by query operations. More...
 
class  AL::usdmaya::nodes::ProxyDrawOverride
 This class provides the draw override for the USD proxy shape node. More...
 
class  AL::usdmaya::nodes::ProxyShape
 A custom proxy shape node that attaches itself to a USD file, and then renders it. The stage is held internally as a member variable, and it will be composed based on a change to the "filePath" attribute. More...
 
class  AL::usdmaya::nodes::ProxyShapeUI
 The UI component of the proxy shape node. More...
 
class  AL::usdmaya::nodes::RendererManager
 The layer manager node handles serialization and deserialization of all layers used by all ProxyShapes. More...
 
class  AL::usdmaya::nodes::Transform
 The AL::usdmaya::nodes::Transform node is a custom transform node that allows you to manipulate a USD. More...
 
class  AL::usdmaya::nodes::TransformationMatrix
 This class provides a transformation matrix that allows you to apply tweaks over some read only transformation information extracted from a UsdPrim. Currently each tweak is a simple offset over the values contained within the UsdPrim. More...
 

Detailed Description

The custom nodes are related classes that are used within the USD maya bridge.