AL_USDMaya
0.29.4
USD to Maya Bridge
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A set of custom maya commands. More...
Classes | |
class | AL::usdmaya::cmds::CreateUsdPrim |
A command that allows you to register and unregister new Event types from script. More... | |
class | AL::usdmaya::cmds::UsdDebugCommand |
A command that allows you to query and modify the current status of the TfDebug symbols. More... | |
struct | AL::usdmaya::cmds::BaseCallbackCommand |
The base class for all commands that need to create/delete callbacks in some way. Fill m_callbacksToDelete with the CallbackIds you want to delete, and fill the m_callbacksToInsert array with the callbacks returned from AL::AL::event::EventScheduler::buildCallback. Within the undo/redo implementation of a mel command, simply call redoItImplementation. This method will destroy the callbacks requested, and insert the created callbacks. Once called, the values of the m_callbacksToDelete and m_callbacksToInsert will be swapped, therefore calling redoItImplementation again will undo the previous action. More... | |
class | AL::usdmaya::cmds::Event |
A command that allows you to register and unregister new Event types from script. More... | |
class | AL::usdmaya::cmds::EventQuery |
A command that allows you to query information about a specific event. More... | |
class | AL::usdmaya::cmds::EventLookup |
A command that allows you to query information about an event. More... | |
class | AL::usdmaya::cmds::Callback |
A command that allows you to create / delete callbacks assigned to a specific event within AL_usdmaya. More... | |
class | AL::usdmaya::cmds::ListEvents |
A command that lists the events available on either a particular node, or the global set of events. More... | |
class | AL::usdmaya::cmds::TriggerEvent |
A command that will trigger all callbacks on an event. More... | |
class | AL::usdmaya::cmds::DeleteCallbacks |
A command that will delete all callback ids specified as an argument. More... | |
class | AL::usdmaya::cmds::ListCallbacks |
A command that lists the events available on either a particular node, or the global set of events. More... | |
class | AL::usdmaya::cmds::CallbackQuery |
A command that lists the events available on either a particular node, or the global set of events. More... | |
class | AL::usdmaya::cmds::LayerCommandBase |
Helper class. More... | |
class | AL::usdmaya::cmds::LayerGetLayers |
Given some selected proxy shape node, return the layer names. More... | |
class | AL::usdmaya::cmds::LayerCreateLayer |
Given some selected or passed in proxy shape node, create a layer in maya parented to the layer matching the identifier passed in, else parents to the rootlayer. More... | |
class | AL::usdmaya::cmds::LayerSave |
Save the specified layer. More... | |
class | AL::usdmaya::cmds::LayerExport |
Export a layer to the given filename. More... | |
class | AL::usdmaya::cmds::LayerCurrentEditTarget |
Get / Set the current edit target for the stage. More... | |
class | AL::usdmaya::cmds::LayerSetMuted |
Get / Set whether the layer is currently muted. More... | |
class | AL::usdmaya::cmds::LayerManager |
Command to introspect and pull out data from the layer manager. More... | |
class | AL::usdmaya::cmds::ProxyShapeCommandBase |
Base class for all proxy shape commands. Sets up some common command syntax, along with a few handy utility methods. More... | |
class | AL::usdmaya::cmds::ProxyShapeImport |
Imports a proxy shape into maya. More... | |
class | AL::usdmaya::cmds::ProxyShapeFindLoadable |
ProxyShapeFindLoadable. More... | |
class | AL::usdmaya::cmds::ProxyShapeImportAllTransforms |
ProxyShapeImportAllTransforms From a proxy shape, this will import all usdPrims in the stage as AL_usdmaya_Transform nodes. More... | |
class | AL::usdmaya::cmds::ProxyShapeRemoveAllTransforms |
ProxyShapeRemoveAllTransforms A command that will remove all AL::usdmaya::nodes::Transform nodes from a given AL_usd_ProxyShape. More... | |
class | AL::usdmaya::cmds::ProxyShapeImportPrimPathAsMaya |
ProxyShapeImportPrimPathAsMaya A command that will import a portion of a proxyNode as Maya geometry/transforms. More... | |
class | AL::usdmaya::cmds::ProxyShapePrintRefCountState |
ProxyShapePrintRefCountState. More... | |
class | AL::usdmaya::cmds::ProxyShapeResync |
ProxyShapeResync. More... | |
class | AL::usdmaya::cmds::ProxyShapeSelect |
ProxyShapeSelect. More... | |
class | AL::usdmaya::cmds::ProxyShapePostSelect |
ProxyShapeSelect. More... | |
class | AL::usdmaya::cmds::InternalProxyShapeSelect |
InternalProxyShapeSelect. More... | |
class | AL::usdmaya::cmds::TranslatePrim |
TranslatePrim. More... | |
class | AL::usdmaya::cmds::ProxyShapePostLoadProcess |
When importing a new usd stage into an AL::usdmaya::nodes::ProxyShape, there are a selection of post import processes that need to take place in order to import any custom usd plugins found. More... | |
class | AL::usdmaya::cmds::ManageRenderer |
Get / Set renderer plugin settings. More... | |
class | AL::usdmaya::cmds::ChangeVariant |
A command to force a variant switch - just a maya convenience wrapper around USD functionality. More... | |
class | AL::usdmaya::cmds::ActivatePrim |
A command to activate / deactivate a prim - just a maya convenience wrapper around USD functionality. More... | |
Functions | |
AL_USDMAYA_PUBLIC void | AL::usdmaya::cmds::constructLayerCommandGuis () |
function called on startup to generate the menu & option boxes for the layer commands | |
AL_USDMAYA_PUBLIC void | AL::usdmaya::cmds::constructProxyShapeCommandGuis () |
This function will generate all of the MEL script menus, and the option boxes, for all of the proxy shape commands. | |
AL_USDMAYA_PUBLIC void | AL::usdmaya::cmds::constructPickModeCommandGuis () |
Construct menu and commands for setting pick modes. | |
AL_USDMAYA_PUBLIC void | AL::usdmaya::cmds::constructRendererCommandGuis () |
function called on startup to generate the menu & option boxes for the layer commands | |
A set of custom maya commands.