AL_USDMaya  0.29.4
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Commands

A set of custom maya commands. More...

Classes

class  AL::usdmaya::cmds::CreateUsdPrim
 A command that allows you to register and unregister new Event types from script. More...
 
class  AL::usdmaya::cmds::UsdDebugCommand
 A command that allows you to query and modify the current status of the TfDebug symbols. More...
 
struct  AL::usdmaya::cmds::BaseCallbackCommand
 The base class for all commands that need to create/delete callbacks in some way. Fill m_callbacksToDelete with the CallbackIds you want to delete, and fill the m_callbacksToInsert array with the callbacks returned from AL::AL::event::EventScheduler::buildCallback. Within the undo/redo implementation of a mel command, simply call redoItImplementation. This method will destroy the callbacks requested, and insert the created callbacks. Once called, the values of the m_callbacksToDelete and m_callbacksToInsert will be swapped, therefore calling redoItImplementation again will undo the previous action. More...
 
class  AL::usdmaya::cmds::Event
 A command that allows you to register and unregister new Event types from script. More...
 
class  AL::usdmaya::cmds::EventQuery
 A command that allows you to query information about a specific event. More...
 
class  AL::usdmaya::cmds::EventLookup
 A command that allows you to query information about an event. More...
 
class  AL::usdmaya::cmds::Callback
 A command that allows you to create / delete callbacks assigned to a specific event within AL_usdmaya. More...
 
class  AL::usdmaya::cmds::ListEvents
 A command that lists the events available on either a particular node, or the global set of events. More...
 
class  AL::usdmaya::cmds::TriggerEvent
 A command that will trigger all callbacks on an event. More...
 
class  AL::usdmaya::cmds::DeleteCallbacks
 A command that will delete all callback ids specified as an argument. More...
 
class  AL::usdmaya::cmds::ListCallbacks
 A command that lists the events available on either a particular node, or the global set of events. More...
 
class  AL::usdmaya::cmds::CallbackQuery
 A command that lists the events available on either a particular node, or the global set of events. More...
 
class  AL::usdmaya::cmds::LayerCommandBase
 Helper class. More...
 
class  AL::usdmaya::cmds::LayerGetLayers
 Given some selected proxy shape node, return the layer names. More...
 
class  AL::usdmaya::cmds::LayerCreateLayer
 Given some selected or passed in proxy shape node, create a layer in maya parented to the layer matching the identifier passed in, else parents to the rootlayer. More...
 
class  AL::usdmaya::cmds::LayerSave
 Save the specified layer. More...
 
class  AL::usdmaya::cmds::LayerExport
 Export a layer to the given filename. More...
 
class  AL::usdmaya::cmds::LayerCurrentEditTarget
 Get / Set the current edit target for the stage. More...
 
class  AL::usdmaya::cmds::LayerSetMuted
 Get / Set whether the layer is currently muted. More...
 
class  AL::usdmaya::cmds::LayerManager
 Command to introspect and pull out data from the layer manager. More...
 
class  AL::usdmaya::cmds::ProxyShapeCommandBase
 Base class for all proxy shape commands. Sets up some common command syntax, along with a few handy utility methods. More...
 
class  AL::usdmaya::cmds::ProxyShapeImport
 Imports a proxy shape into maya. More...
 
class  AL::usdmaya::cmds::ProxyShapeFindLoadable
 ProxyShapeFindLoadable. More...
 
class  AL::usdmaya::cmds::ProxyShapeImportAllTransforms
 ProxyShapeImportAllTransforms From a proxy shape, this will import all usdPrims in the stage as AL_usdmaya_Transform nodes. More...
 
class  AL::usdmaya::cmds::ProxyShapeRemoveAllTransforms
 ProxyShapeRemoveAllTransforms A command that will remove all AL::usdmaya::nodes::Transform nodes from a given AL_usd_ProxyShape. More...
 
class  AL::usdmaya::cmds::ProxyShapeImportPrimPathAsMaya
 ProxyShapeImportPrimPathAsMaya A command that will import a portion of a proxyNode as Maya geometry/transforms. More...
 
class  AL::usdmaya::cmds::ProxyShapePrintRefCountState
 ProxyShapePrintRefCountState. More...
 
class  AL::usdmaya::cmds::ProxyShapeResync
 ProxyShapeResync. More...
 
class  AL::usdmaya::cmds::ProxyShapeSelect
 ProxyShapeSelect. More...
 
class  AL::usdmaya::cmds::ProxyShapePostSelect
 ProxyShapeSelect. More...
 
class  AL::usdmaya::cmds::InternalProxyShapeSelect
 InternalProxyShapeSelect. More...
 
class  AL::usdmaya::cmds::TranslatePrim
 TranslatePrim. More...
 
class  AL::usdmaya::cmds::ProxyShapePostLoadProcess
 When importing a new usd stage into an AL::usdmaya::nodes::ProxyShape, there are a selection of post import processes that need to take place in order to import any custom usd plugins found. More...
 
class  AL::usdmaya::cmds::ManageRenderer
 Get / Set renderer plugin settings. More...
 
class  AL::usdmaya::cmds::ChangeVariant
 A command to force a variant switch - just a maya convenience wrapper around USD functionality. More...
 
class  AL::usdmaya::cmds::ActivatePrim
 A command to activate / deactivate a prim - just a maya convenience wrapper around USD functionality. More...
 

Functions

AL_USDMAYA_PUBLIC void AL::usdmaya::cmds::constructLayerCommandGuis ()
 function called on startup to generate the menu & option boxes for the layer commands
 
AL_USDMAYA_PUBLIC void AL::usdmaya::cmds::constructProxyShapeCommandGuis ()
 This function will generate all of the MEL script menus, and the option boxes, for all of the proxy shape commands.
 
AL_USDMAYA_PUBLIC void AL::usdmaya::cmds::constructPickModeCommandGuis ()
 Construct menu and commands for setting pick modes.
 
AL_USDMAYA_PUBLIC void AL::usdmaya::cmds::constructRendererCommandGuis ()
 function called on startup to generate the menu & option boxes for the layer commands
 

Detailed Description

A set of custom maya commands.