17 #include "pxr/usd/usd/stageCache.h"
19 #include "maya/MSceneMessage.h"
35 static UsdStageCache&
Get(
bool forcePopulate =
true);
43 static MCallbackId beforeNewCallbackId;
44 static MCallbackId beforeLoadCallbackId;
static void Clear()
Clear the cache.
static void removeCallbacks()
deletes the callbacks constructed to manage the stage cache
Maintains a cache of all active stages within maya.
Definition: StageCache.h:26
static UsdStageCache & Get(bool forcePopulate=true)
Return the singleton stage cache for use by all USD clients within Maya. 2 stage caches are maintaine...