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AL_USDMaya
0.16.6
USD to Maya Bridge
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Maintains a cache of all active stages within maya. More...
#include <StageCache.h>
Static Public Member Functions | |
| static UsdStageCache & | Get (bool forcePopulate=true) |
| Return the singleton stage cache for use by all USD clients within Maya. 2 stage caches are maintained; 1 for stages that have been force-populated, and 1 for stages that have not been force-populated. More... | |
| static void | Clear () |
| Clear the cache. | |
| static void | removeCallbacks () |
| deletes the callbacks constructed to manage the stage cache | |
Maintains a cache of all active stages within maya.
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static |
Return the singleton stage cache for use by all USD clients within Maya. 2 stage caches are maintained; 1 for stages that have been force-populated, and 1 for stages that have not been force-populated.
| forcePopulate | determine which cache to return |