AL_USDMaya
0.16.6
USD to Maya Bridge
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Maintains a cache of all active stages within maya. More...
#include <StageCache.h>
Static Public Member Functions | |
static UsdStageCache & | Get (bool forcePopulate=true) |
Return the singleton stage cache for use by all USD clients within Maya. 2 stage caches are maintained; 1 for stages that have been force-populated, and 1 for stages that have not been force-populated. More... | |
static void | Clear () |
Clear the cache. | |
static void | removeCallbacks () |
deletes the callbacks constructed to manage the stage cache | |
Maintains a cache of all active stages within maya.
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static |
Return the singleton stage cache for use by all USD clients within Maya. 2 stage caches are maintained; 1 for stages that have been force-populated, and 1 for stages that have not been force-populated.
forcePopulate | determine which cache to return |