AL_USDMaya
0.16.6
USD to Maya Bridge
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This is the complete list of members for AL::usdmaya::nodes::Transform, including all inherited members.
addAngle3Attr(const char *longName, const char *shortName, float defaultX, float defaultY, float defaultZ, uint32_t flags) | AL::maya::NodeHelper | static |
addAngle3Attr(const MObject &node, const char *longName, const char *shortName, float defaultX, float defaultY, float defaultZ, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addAngleAttr(const char *longName, const char *shortName, const MAngle &defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addAngleAttr(const MObject &node, const char *longName, const char *shortName, const MAngle &defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addBaseTemplate(const std::string &baseTemplate) | AL::maya::NodeHelper | inlinestatic |
addBoolAttr(const char *longName, const char *shortName, bool defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addBoolAttr(const MObject &node, const char *longName, const char *shortName, bool defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addColourAttr(const char *longName, const char *shortName, const MColor &defaultValue, uint32_t flags) | AL::maya::NodeHelper | inlinestatic |
addColourAttr(const MObject &node, const char *longName, const char *shortName, const MColor &defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | inlinestatic |
addCompoundAttr(const char *longName, const char *shortName, uint32_t flags, std::initializer_list< MObject > list) | AL::maya::NodeHelper | static |
addDataAttr(const char *longName, const char *shortName, MFnData::Type type, uint32_t flags, MFnAttribute::DisconnectBehavior behaviour=MFnAttribute::kNothing) | AL::maya::NodeHelper | static |
addDataAttr(const char *longName, const char *shortName, const MTypeId &type, uint32_t flags, MFnAttribute::DisconnectBehavior behaviour=MFnAttribute::kNothing) | AL::maya::NodeHelper | static |
addDataAttr(const MObject &node, const char *longName, const char *shortName, MFnData::Type type, uint32_t flags, MFnAttribute::DisconnectBehavior behaviour=MFnAttribute::kNothing, MObject *attribute=0) | AL::maya::NodeHelper | static |
addDataAttr(const MObject &node, const char *longName, const char *shortName, const MTypeId &type, uint32_t flags, MFnAttribute::DisconnectBehavior behaviour=MFnAttribute::kNothing, MObject *attribute=0) | AL::maya::NodeHelper | static |
addDistance3Attr(const char *longName, const char *shortName, float defaultX, float defaultY, float defaultZ, uint32_t flags) | AL::maya::NodeHelper | static |
addDistanceAttr(const char *longName, const char *shortName, const MDistance &defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addDistanceAttr(const MObject &node, const char *longName, const char *shortName, const MDistance &defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addDoubleAttr(const char *longName, const char *shortName, double defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addDoubleAttr(const MObject &node, const char *longName, const char *shortName, double defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addEnumAttr(const char *longName, const char *shortName, uint32_t flags, const char *const *strings, const int16_t *values) | AL::maya::NodeHelper | static |
addFilePathAttr(const char *longName, const char *shortName, uint32_t flags, FileMode fileMode, const char *fileFilter="") | AL::maya::NodeHelper | static |
addFilePathAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, FileMode fileMode, const char *fileFilter="", MObject *attribute=0) | AL::maya::NodeHelper | static |
addFloat3Attr(const char *longName, const char *shortName, float defaultX, float defaultY, float defaultZ, uint32_t flags) | AL::maya::NodeHelper | static |
addFloat3Attr(const MObject &node, const char *longName, const char *shortName, float defaultX, float defaultY, float defaultZ, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addFloatAttr(const char *longName, const char *shortName, float defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addFloatAttr(const MObject &node, const char *longName, const char *shortName, float defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addFloatPointAttr(const char *longName, const char *shortName, const MFloatPoint &defaultValue, uint32_t flags) | AL::maya::NodeHelper | inlinestatic |
addFloatPointAttr(const MObject &node, const char *longName, const char *shortName, const MFloatPoint &defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | inlinestatic |
addFloatVectorAttr(const char *longName, const char *shortName, const MFloatVector &defaultValue, uint32_t flags) | AL::maya::NodeHelper | inlinestatic |
addFloatVectorAttr(const MObject &node, const char *longName, const char *shortName, const MFloatVector &defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | inlinestatic |
addFrame(const char *frameTitle) | AL::maya::NodeHelper | static |
addInt16Attr(const char *longName, const char *shortName, int16_t defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addInt16Attr(const MObject &node, const char *longName, const char *shortName, int16_t defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addInt32Attr(const char *longName, const char *shortName, int32_t defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addInt32Attr(const MObject &node, const char *longName, const char *shortName, int32_t defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addInt64Attr(const char *longName, const char *shortName, int64_t defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addInt64Attr(const MObject &node, const char *longName, const char *shortName, int64_t defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addInt8Attr(const char *longName, const char *shortName, int8_t defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addInt8Attr(const MObject &node, const char *longName, const char *shortName, int8_t defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addMatrix2x2Attr(const char *longName, const char *shortName, const float defaultValue[2][2], uint32_t flags) | AL::maya::NodeHelper | static |
addMatrix2x2Attr(const MObject &node, const char *longName, const char *shortName, const float defaultValue[2][2], uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addMatrix3x3Attr(const char *longName, const char *shortName, const float defaultValue[3][3], uint32_t flags) | AL::maya::NodeHelper | static |
addMatrix3x3Attr(const MObject &node, const char *longName, const char *shortName, const float defaultValue[3][3], uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addMatrixAttr(const char *longName, const char *shortName, const MMatrix &defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addMatrixAttr(const MObject &node, const char *longName, const char *shortName, const MMatrix &defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addMessageAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | static |
addMessageAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addPointAttr(const char *longName, const char *shortName, const MPoint &defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addPointAttr(const MObject &node, const char *longName, const char *shortName, const MPoint &defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addStringAttr(const char *longName, const char *shortName, uint32_t flags, bool forceShow=false) | AL::maya::NodeHelper | static |
addStringAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, bool forceShow=false, MObject *attribute=0) | AL::maya::NodeHelper | static |
addTimeAttr(const char *longName, const char *shortName, const MTime &defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addTimeAttr(const MObject &node, const char *longName, const char *shortName, const MTime &defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addVec2dAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | static |
addVec2dAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addVec2fAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | static |
addVec2fAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addVec2hAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | inlinestatic |
addVec2hAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | inlinestatic |
addVec2iAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | static |
addVec2iAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addVec3dAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | static |
addVec3dAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addVec3fAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | static |
addVec3fAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addVec3hAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | inlinestatic |
addVec3hAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | inlinestatic |
addVec3iAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | static |
addVec3iAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addVec4dAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | static |
addVec4dAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addVec4fAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | static |
addVec4fAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addVec4hAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | inlinestatic |
addVec4hAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | inlinestatic |
addVec4iAttr(const char *longName, const char *shortName, uint32_t flags) | AL::maya::NodeHelper | static |
addVec4iAttr(const MObject &node, const char *longName, const char *shortName, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
addVectorAttr(const char *longName, const char *shortName, const MVector &defaultValue, uint32_t flags) | AL::maya::NodeHelper | static |
addVectorAttr(const MObject &node, const char *longName, const char *shortName, const MVector &defaultValue, uint32_t flags, MObject *attribute=0) | AL::maya::NodeHelper | static |
AL_DECL_ATTRIBUTE(primPath) (defined in AL::usdmaya::nodes::Transform) | AL::usdmaya::nodes::Transform | |
AL_DECL_ATTRIBUTE(inStageData) (defined in AL::usdmaya::nodes::Transform) | AL::usdmaya::nodes::Transform | |
AL_DECL_ATTRIBUTE(time) (defined in AL::usdmaya::nodes::Transform) | AL::usdmaya::nodes::Transform | |
AL_DECL_ATTRIBUTE(timeOffset) (defined in AL::usdmaya::nodes::Transform) | AL::usdmaya::nodes::Transform | |
AL_DECL_ATTRIBUTE(timeScalar) (defined in AL::usdmaya::nodes::Transform) | AL::usdmaya::nodes::Transform | |
AL_DECL_ATTRIBUTE(localTranslateOffset) (defined in AL::usdmaya::nodes::Transform) | AL::usdmaya::nodes::Transform | |
AL_DECL_ATTRIBUTE(pushToPrim) (defined in AL::usdmaya::nodes::Transform) | AL::usdmaya::nodes::Transform | |
AL_DECL_ATTRIBUTE(readAnimatedValues) (defined in AL::usdmaya::nodes::Transform) | AL::usdmaya::nodes::Transform | |
AL_DECL_ATTRIBUTE(outStageData) (defined in AL::usdmaya::nodes::Transform) | AL::usdmaya::nodes::Transform | |
AL_DECL_ATTRIBUTE(outTime) (defined in AL::usdmaya::nodes::Transform) | AL::usdmaya::nodes::Transform | |
AL_MAYA_DECLARE_NODE() (defined in AL::usdmaya::nodes::Transform) | AL::usdmaya::nodes::Transform | |
AttributeFlags enum name | AL::maya::NodeHelper | |
createData(const MTypeId &dataTypeId, MObject &data) | AL::maya::NodeHelper | static |
createData(const MTypeId &dataTypeId, MObject &data) | AL::maya::NodeHelper | inlinestatic |
FileMode enum name | AL::maya::NodeHelper | |
generateAETemplate() | AL::maya::NodeHelper | static |
getUsdPrim(MDataBlock &dataBlock) const | AL::usdmaya::nodes::Transform | |
inputBoolValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputColourValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputDataValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputDataValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | inlinestatic |
inputDoubleValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputFloatPointValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputFloatValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputFloatVectorValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputInt16Value(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputInt32Value(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputInt64Value(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputInt8Value(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputMatrixValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputPointValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputStringValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputTimeValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
inputVectorValue(MDataBlock &dataBlock, const MObject &attribute) | AL::maya::NodeHelper | static |
kAffectsAppearance enum value | AL::maya::NodeHelper | |
kAffectsWorldSpace enum value | AL::maya::NodeHelper | |
kArray enum value | AL::maya::NodeHelper | |
kCached enum value | AL::maya::NodeHelper | |
kColour enum value | AL::maya::NodeHelper | |
kConnectable enum value | AL::maya::NodeHelper | |
kDirectory enum value | AL::maya::NodeHelper | |
kDirectoryWithFiles enum value | AL::maya::NodeHelper | |
kDontAddToNode enum value | AL::maya::NodeHelper | |
kDynamic enum value | AL::maya::NodeHelper | |
kHidden enum value | AL::maya::NodeHelper | |
kInternal enum value | AL::maya::NodeHelper | |
kKeyable enum value | AL::maya::NodeHelper | |
kLoad enum value | AL::maya::NodeHelper | |
kMultiLoad enum value | AL::maya::NodeHelper | |
kReadable enum value | AL::maya::NodeHelper | |
kSave enum value | AL::maya::NodeHelper | |
kStorable enum value | AL::maya::NodeHelper | |
kUsesArrayDataBuilder enum value | AL::maya::NodeHelper | |
kWritable enum value | AL::maya::NodeHelper | |
NodeHelper() | AL::maya::NodeHelper | inline |
outputBoolValue(MDataBlock &dataBlock, const MObject &attribute, bool value) | AL::maya::NodeHelper | static |
outputColourValue(MDataBlock &dataBlock, const MObject &attribute, const MColor &value) | AL::maya::NodeHelper | static |
outputDataValue(MDataBlock &dataBlock, const MObject &attribute, MPxData *value) | AL::maya::NodeHelper | static |
outputDoubleValue(MDataBlock &dataBlock, const MObject &attribute, double value) | AL::maya::NodeHelper | static |
outputEulerValue(MDataBlock &dataBlock, const MObject &attribute, const MEulerRotation &value) | AL::maya::NodeHelper | static |
outputFloatPointValue(MDataBlock &dataBlock, const MObject &attribute, const MFloatPoint &value) | AL::maya::NodeHelper | static |
outputFloatValue(MDataBlock &dataBlock, const MObject &attribute, float value) | AL::maya::NodeHelper | static |
outputFloatVectorValue(MDataBlock &dataBlock, const MObject &attribute, const MFloatVector &value) | AL::maya::NodeHelper | static |
outputInt16Value(MDataBlock &dataBlock, const MObject &attribute, int16_t value) | AL::maya::NodeHelper | static |
outputInt32Value(MDataBlock &dataBlock, const MObject &attribute, int32_t value) | AL::maya::NodeHelper | static |
outputInt64Value(MDataBlock &dataBlock, const MObject &attribute, int64_t value) | AL::maya::NodeHelper | static |
outputInt8Value(MDataBlock &dataBlock, const MObject &attribute, int8_t value) | AL::maya::NodeHelper | static |
outputMatrixValue(MDataBlock &dataBlock, const MObject &attribute, const MMatrix &value) | AL::maya::NodeHelper | static |
outputPointValue(MDataBlock &dataBlock, const MObject &attribute, const MPoint &value) | AL::maya::NodeHelper | static |
outputStringValue(MDataBlock &dataBlock, const MObject &attribute, const MString &value) | AL::maya::NodeHelper | static |
outputTimeValue(MDataBlock &dataBlock, const MObject &attribute, const MTime &value) | AL::maya::NodeHelper | static |
outputVectorValue(MDataBlock &dataBlock, const MObject &attribute, const MVector &value) | AL::maya::NodeHelper | static |
schedulingType() const override | AL::usdmaya::nodes::Transform | inline |
setMinMax(MObject obj, datatype minimum, datatype maximum) | AL::maya::NodeHelper | inlinestatic |
setMinMax(MObject obj, datatype minimum, datatype maximum, datatype softmin, datatype softmax) | AL::maya::NodeHelper | inlinestatic |
setNodeType(const MString &typeName) | AL::maya::NodeHelper | static |
transform() const | AL::usdmaya::nodes::Transform | inline |
~NodeHelper() | AL::maya::NodeHelper | inline |