creator() | AL::usdmaya::nodes::TransformationMatrix | static |
enablePushToPrim(bool enabled) | AL::usdmaya::nodes::TransformationMatrix | |
enableReadAnimatedValues(bool enabled) | AL::usdmaya::nodes::TransformationMatrix | |
getTimeCode() | AL::usdmaya::nodes::TransformationMatrix | inline |
hasAnimatedMatrix() const | AL::usdmaya::nodes::TransformationMatrix | inline |
hasAnimatedRotation() const | AL::usdmaya::nodes::TransformationMatrix | inline |
hasAnimatedScale() const | AL::usdmaya::nodes::TransformationMatrix | inline |
hasAnimatedShear() const | AL::usdmaya::nodes::TransformationMatrix | inline |
hasAnimatedTranslation() const | AL::usdmaya::nodes::TransformationMatrix | inline |
hasAnimation() const | AL::usdmaya::nodes::TransformationMatrix | inline |
initialiseToPrim(bool readFromPrim=true, Transform *node=0) | AL::usdmaya::nodes::TransformationMatrix | |
kTypeId | AL::usdmaya::nodes::TransformationMatrix | static |
prim() const | AL::usdmaya::nodes::TransformationMatrix | inline |
primHasPivot() const | AL::usdmaya::nodes::TransformationMatrix | inline |
primHasRotateAxes() const | AL::usdmaya::nodes::TransformationMatrix | inline |
primHasRotatePivot() const | AL::usdmaya::nodes::TransformationMatrix | inline |
primHasRotatePivotTranslate() const | AL::usdmaya::nodes::TransformationMatrix | inline |
primHasRotation() const | AL::usdmaya::nodes::TransformationMatrix | inline |
primHasScale() const | AL::usdmaya::nodes::TransformationMatrix | inline |
primHasScalePivot() const | AL::usdmaya::nodes::TransformationMatrix | inline |
primHasScalePivotTranslate() const | AL::usdmaya::nodes::TransformationMatrix | inline |
primHasShear() const | AL::usdmaya::nodes::TransformationMatrix | inline |
primHasTransform() const | AL::usdmaya::nodes::TransformationMatrix | inline |
primHasTranslation() const | AL::usdmaya::nodes::TransformationMatrix | inline |
pushDouble(const double input, UsdGeomXformOp &op, UsdTimeCode timeCode=UsdTimeCode::Default()) | AL::usdmaya::nodes::TransformationMatrix | static |
pushMatrix(const MMatrix &input, UsdGeomXformOp &op, UsdTimeCode timeCode=UsdTimeCode::Default()) | AL::usdmaya::nodes::TransformationMatrix | static |
pushPoint(const MPoint &input, UsdGeomXformOp &op, UsdTimeCode timeCode=UsdTimeCode::Default()) | AL::usdmaya::nodes::TransformationMatrix | static |
pushPrimToMatrix() const | AL::usdmaya::nodes::TransformationMatrix | inline |
pushRotation(const MEulerRotation &input, UsdGeomXformOp &op, UsdTimeCode timeCode=UsdTimeCode::Default()) | AL::usdmaya::nodes::TransformationMatrix | static |
pushShear(const MVector &input, UsdGeomXformOp &op, UsdTimeCode timeCode=UsdTimeCode::Default()) | AL::usdmaya::nodes::TransformationMatrix | static |
pushToPrim() | AL::usdmaya::nodes::TransformationMatrix | |
pushToPrimEnabled() const | AL::usdmaya::nodes::TransformationMatrix | inline |
pushVector(const MVector &input, UsdGeomXformOp &op, UsdTimeCode timeCode=UsdTimeCode::Default()) | AL::usdmaya::nodes::TransformationMatrix | static |
readAnimatedValues() const | AL::usdmaya::nodes::TransformationMatrix | inline |
readDouble(const UsdGeomXformOp &op, UsdTimeCode timeCode=UsdTimeCode::Default()) | AL::usdmaya::nodes::TransformationMatrix | static |
readMatrix(MMatrix &result, const UsdGeomXformOp &op, UsdTimeCode timeCode=UsdTimeCode::Default()) | AL::usdmaya::nodes::TransformationMatrix | static |
readPoint(MPoint &result, const UsdGeomXformOp &op, UsdTimeCode timeCode=UsdTimeCode::Default()) | AL::usdmaya::nodes::TransformationMatrix | static |
readRotation(MEulerRotation &result, const UsdGeomXformOp &op, UsdTimeCode timeCode=UsdTimeCode::Default()) | AL::usdmaya::nodes::TransformationMatrix | static |
readShear(MVector &result, const UsdGeomXformOp &op, UsdTimeCode timeCode=UsdTimeCode::Default()) | AL::usdmaya::nodes::TransformationMatrix | static |
readVector(MVector &result, const UsdGeomXformOp &op, UsdTimeCode timeCode=UsdTimeCode::Default()) | AL::usdmaya::nodes::TransformationMatrix | static |
setLocalTranslationOffset(const MVector &localTranslateOffset) | AL::usdmaya::nodes::TransformationMatrix | inline |
setPrim(const UsdPrim &prim) | AL::usdmaya::nodes::TransformationMatrix | |
TransformationMatrix() | AL::usdmaya::nodes::TransformationMatrix | |
TransformationMatrix(const UsdPrim &prim) | AL::usdmaya::nodes::TransformationMatrix | |
updateToTime(const UsdTimeCode &time) | AL::usdmaya::nodes::TransformationMatrix | |