a mapping between a prim path and the transform node under which the prim was imported via a custom plugin translator.
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#include <VariantDB.h>
a mapping between a prim path and the transform node under which the prim was imported via a custom plugin translator.
AL::usdmaya::nodes::SchemaNodeRef::SchemaNodeRef |
( |
const SdfPath & |
path, |
|
|
MObject |
mayaObj |
|
) |
| |
|
inline |
ctor
- Parameters
-
path | the prim path of the items we will be tracking |
mayaObj | the maya transform |
MObject AL::usdmaya::nodes::SchemaNodeRef::mayaObject |
( |
| ) |
const |
|
inline |
get the maya object of the node
- Returns
- the maya node for this reference
const SdfPath& AL::usdmaya::nodes::SchemaNodeRef::primPath |
( |
| ) |
const |
|
inline |
get the prim path of this reference
- Returns
- the prim path for this reference
The documentation for this class was generated from the following file: