A class that acts as a lookup table for dependency nodes. It works by storing a sorted map based on the uuid of each node.
More...
#include <Utils.h>
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bool | insert (const MFnDependencyNode &fn) |
| insert a node into the map. More...
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bool | contains (const MFnDependencyNode &fn) |
| returns true if the dependency node is in the map More...
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A class that acts as a lookup table for dependency nodes. It works by storing a sorted map based on the uuid of each node.
bool AL::usdmaya::MObjectMap::contains |
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const MFnDependencyNode & |
fn | ) |
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inline |
returns true if the dependency node is in the map
- Parameters
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fn | the function set attached to the node to find in the map |
- Returns
- true if the node exists in the map
bool AL::usdmaya::MObjectMap::insert |
( |
const MFnDependencyNode & |
fn | ) |
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inline |
insert a node into the map.
- Parameters
-
fn | the function set attached to the node to insert |
- Returns
- true if the node had already been added, false if the node was added.
The documentation for this struct was generated from the following file:
- src/lib/AL_USDMaya/AL/usdmaya/Utils.h