AL_USDMaya
0.16.6
USD to Maya Bridge
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parameters for the importer More...
#include <ImportParams.h>
Public Attributes | |
MDagPath | m_parentPath |
the parent transform under which the USD file will be imported | |
MString | m_fileName |
the name of the file to import | |
bool | m_meshes = true |
true to import mesh geometry, false to ignore mesh geometry on import | |
bool | m_animations = true |
true to import animation data, false to ignore animation data import | |
bool | m_nurbsCurves = true |
true to import nurbs curves, false to ignore nurbs curves on import | |
bool | m_dynamicAttributes = true |
if true, attributes in the USD file marked as 'custom' will be imported as dynamic attributes. | |
bool | m_stageUnloaded = true |
if true, the USD stage will be opened with the UsdStage::LoadNone flag. If false the stage will be loaded with the UsdStage::LoadAll flag | |
MString | m_assetResolverConfig |
the asset resolver config string which will be passed to the asset resolver prior to import | |
SdfLayerRefPtr | m_rootLayer |
SdfLayerRefPtr | m_sessionLayer |
parameters for the importer
SdfLayerRefPtr AL::usdmaya::fileio::ImporterParams::m_rootLayer |
SdfLayerRefPtr AL::usdmaya::fileio::ImporterParams::m_sessionLayer |