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  | AL_USDMAYA_DECLARE_TRANSLATOR (TranslatorTestPlugin) | 
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virtual  | ~TranslatorBase () | 
|   | dtor 
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TfType  | getTranslatedType () const override | 
|   | returns the translated prim type 
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TranslatorContextPtr  | context () const  | 
|   | returns the context currently being used to translate the USD prims. The context can be used to add references to prims you have created in your translator plugins 
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| UsdStageRefPtr  | getUsdStage () const  | 
|   | return the usd stage associated with this context  More...
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| virtual void  | exportCustomAnim (const MDagPath &path, UsdPrim &prim, const UsdTimeCode &timeCode) | 
|   | override if you have a node that needs to generate animation that cannot be mapped between an MPlug and a UsdAttribute.  More...
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virtual  | ~TranslatorAbstract () | 
|   | dtor 
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| virtual bool  | needsTransformParent () const  | 
|   | if the custom node type you are importing requires a parent transform (e.g. you are importing a shape node), then this method should return true. If however you do not need a parent transform (e.g. you are importing a texture!), then you can return false here.  More...
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virtual UsdPrim  | exportObject (UsdStageRefPtr stage, MDagPath dagPath, const SdfPath &usdPath, const ExporterParams ¶ms) | 
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| virtual bool  | supportsUpdate () const  | 
|   | override this method and return true if the translator supports update  More...
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| virtual bool  | importableByDefault () const  | 
|   | If a translator is importableByDefault=true, it will always be automatically imported on ProxyShape initialisation.  More...
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| virtual MStatus  | update (const UsdPrim &prim) | 
|   | Optionally override this method to copy the attribute values from the prim onto the Maya nodes you have created.  More...
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typedef TranslatorBase  | This | 
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typedef TfRefPtr< This >  | RefPtr | 
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typedef TranslatorAbstract  | This | 
|   | this type 
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typedef TfRefPtr< This >  | RefPtr | 
|   | the type of a reference this type 
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typedef TfWeakPtr< This >  | Ptr | 
|   | weak pointer to this type 
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| static AL_USDMAYA_PUBLIC RefPtr  | manufacture (const std::string &primType, TranslatorContextPtr context)=delete | 
|   | Internal method used to create a new instance of a plugin translator.  More...
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| virtual void  | setTranslatedType (const TfType &translatedType) | 
|   | internal method. Used within AL_USDMAYA_DEFINE_TRANSLATOR macro to set the schema type of the node we translate.  More...
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| virtual void  | setContext (const TranslatorContextPtr context) | 
|   | internal method. Used within AL_USDMAYA_DEFINE_TRANSLATOR macro to set the translation context  More...
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The documentation for this class was generated from the following file: