AL_USDMaya
0.16.6
USD to Maya Bridge
|
A simple node factory to convert nodes between Maya and USD. More...
#include <NodeFactory.h>
Public Member Functions | |
NodeFactory () | |
ctor. Currently initialises the inbuilt translators. | |
~NodeFactory () | |
dtor | |
MObject | createNode (const UsdPrim &from, const char *const nodeType, MObject parent) |
create a node More... | |
void | setImportParams (const ImporterParams *params) |
Some of the translators rely on import settings specified in the import params. Prior to use of this factory, you should set the import params for it to use. More... | |
A simple node factory to convert nodes between Maya and USD.
MObject AL::usdmaya::fileio::NodeFactory::createNode | ( | const UsdPrim & | from, |
const char *const | nodeType, | ||
MObject | parent | ||
) |
create a node
from | the prim we are copying the data from |
nodeType | can be one of "transform", "mesh", "nurbsCurve", or "camera". |
parent | the parent transform for the Maya data |
|
inline |
Some of the translators rely on import settings specified in the import params. Prior to use of this factory, you should set the import params for it to use.
params | the import params |