|
static MStatus | registerType () |
| static type registration More...
|
|
static MStatus | copyAttributes (const MObject &from, UsdPrim &to, const ExporterParams ¶ms) |
| Copies data from the maya node onto the usd primitive. More...
|
|
static UsdPrim | exportObject (UsdStageRefPtr stage, MDagPath mayaPath, const SdfPath &usdPath, const ExporterParams ¶ms) |
| exports a nurbs curve to the USD file and returns the created prim More...
|
|
static MStatus | registerType () |
| static type registration More...
|
|
static MStatus | copyAttributes (const MObject &from, UsdPrim &to, const ExporterParams ¶ms) |
| Copies data from the maya node onto the usd primitive. More...
|
|
static MStatus | registerType () |
| static type registration More...
|
|
static MStatus | copyAttributes (const MObject &from, UsdPrim &to, const ExporterParams ¶ms) |
| Copies data from the maya node onto the usd primitive. More...
|
|
static MStatus | getUsdBoolArray (const MObject &node, const MObject &attr, VtArray< bool > &values) |
|
static MStatus | getUsdInt8Array (const MObject &node, const MObject &attr, VtArray< int8_t > &values) |
|
static MStatus | getUsdInt16Array (const MObject &node, const MObject &attr, VtArray< int16_t > &values) |
|
static MStatus | getUsdInt32Array (const MObject &node, const MObject &attr, VtArray< int32_t > &values) |
|
static MStatus | getUsdInt64Array (const MObject &node, const MObject &attr, VtArray< int64_t > &values) |
|
static MStatus | getUsdHalfArray (const MObject &node, const MObject &attr, VtArray< half > &values) |
|
static MStatus | getUsdFloatArray (const MObject &node, const MObject &attr, VtArray< float > &values) |
|
static MStatus | getUsdDoubleArray (const MObject &node, const MObject &attr, VtArray< double > &values) |
|
static MStatus | setUsdBoolArray (const MObject &node, const MObject &attr, const VtArray< bool > &values) |
|
static MStatus | setUsdInt8Array (const MObject &node, const MObject &attr, const VtArray< int8_t > &values) |
|
static MStatus | setUsdInt16Array (const MObject &node, const MObject &attr, const VtArray< int16_t > &values) |
|
static MStatus | setUsdInt32Array (const MObject &node, const MObject &attr, const VtArray< int32_t > &values) |
|
static MStatus | setUsdInt64Array (const MObject &node, const MObject &attr, const VtArray< int64_t > &values) |
|
static MStatus | setUsdHalfArray (const MObject &node, const MObject &attr, const VtArray< half > &values) |
|
static MStatus | setUsdFloatArray (const MObject &node, const MObject &attr, const VtArray< float > &values) |
|
static MStatus | setUsdDoubleArray (const MObject &node, const MObject &attr, const VtArray< double > &values) |
|
static MStatus | copyBool (MObject node, MObject attr, const UsdAttribute &value) |
| copy a boolean value from USD and apply to Maya attribute More...
|
|
static MStatus | copyFloat (MObject node, MObject attr, const UsdAttribute &value) |
| copy a boolean value from USD and apply to Maya attribute More...
|
|
static MStatus | copyDouble (MObject node, MObject attr, const UsdAttribute &value) |
| copy a boolean value from USD and apply to Maya attribute More...
|
|
static MStatus | copyInt (MObject node, MObject attr, const UsdAttribute &value) |
| copy a boolean value from USD and apply to Maya attribute More...
|
|
static MStatus | copyVec3 (MObject node, MObject attr, const UsdAttribute &value) |
| copy a boolean value from USD and apply to Maya attribute More...
|
|
static MStatus | setSingleMayaValue (MObject node, MObject attr, const UsdAttribute &usdAttr, const UsdDataType type) |
| copy a non array value from a usd attribute into the maya attribute specified More...
|
|
static MStatus | setArrayMayaValue (MObject node, MObject attr, const UsdAttribute &usdAttr, const UsdDataType type) |
| copy an array value from a usd attribute into the maya attribute specified More...
|
|
static MStatus | setMayaValue (MObject node, MObject attr, const UsdAttribute &usdAttr) |
| copy the value from the usdAttribute onto the maya attribute value More...
|
|
static MStatus | addDynamicAttribute (MObject node, const UsdAttribute &usdAttr) |
| creates a new dynamic attribute on the Maya node specified which will be initialized from the usdAttr. More...
|
|
static MStatus | copyDynamicAttributes (MObject node, UsdPrim &prim) |
| copy all custom attributes from the usd primitive onto the maya node. More...
|
|
static void | copyAttributeValue (const MPlug &attr, UsdAttribute &usdAttr, const UsdTimeCode &timeCode) |
| copy the attribute value from the plug specified, at the given time, and store the data on the usdAttr. More...
|
|
static void | copySimpleValue (const MPlug &plug, UsdAttribute &usdAttr, const UsdTimeCode &timeCode) |
| copy the attribute value from the plug specified, at the given time, and store the data on the usdAttr. More...
|
|
static void | copyAttributeValue (const MPlug &attr, UsdAttribute &usdAttr, float scale, const UsdTimeCode &timeCode) |
| copy the attribute value from the plug specified, at the given time, and store the data on the usdAttr. More...
|
|
static void | copySimpleValue (const MPlug &plug, UsdAttribute &usdAttr, float scale, const UsdTimeCode &timeCode) |
| copy the attribute value from the plug specified, at the given time, and store the data on the usdAttr. More...
|
|
template<typename T > |
static MStatus | setVec3Anim (MObject node, MObject attr, const UsdGeomXformOp op, double conversionFactor=1.0) |
| creates animation curves in maya for the specified attribute More...
|
|
static MStatus | getBoolArray (const MObject &node, const MObject &attr, std::vector< bool > &values) |
| retrieve an array of boolean values from an attribute in Maya More...
|
|
static MStatus | getBoolArray (MObject node, MObject attr, bool *values, const size_t count) |
| retrieve an array of boolean values from an attribute in Maya More...
|
|
static MStatus | getInt8Array (const MObject &node, const MObject &attr, std::vector< int8_t > &values) |
| retrieve an array of 8 bit char values from an attribute in Maya More...
|
|
static MStatus | getInt8Array (MObject node, MObject attr, int8_t *values, size_t count) |
| retrieve an array of 8 bit integer values from an attribute in Maya More...
|
|
static MStatus | getInt16Array (const MObject &node, const MObject &attr, std::vector< int16_t > &values) |
| retrieve an array of 16bit integer values from an attribute in Maya More...
|
|
static MStatus | getInt16Array (MObject node, MObject attr, int16_t *values, size_t count) |
| retrieve an array of 16 bit integer values from an attribute in Maya More...
|
|
static MStatus | getInt32Array (const MObject &node, const MObject &attr, std::vector< int32_t > &values) |
| retrieve an array of 32bit integer values from an attribute in Maya More...
|
|
static MStatus | getInt32Array (MObject node, MObject attr, int32_t *values, size_t count) |
| retrieve an array of 32 bit integer values from an attribute in Maya More...
|
|
static MStatus | getInt64Array (const MObject &node, const MObject &attr, std::vector< int64_t > &values) |
| retrieve an array of 64bit integer values from an attribute in Maya More...
|
|
static MStatus | getInt64Array (MObject node, MObject attr, int64_t *values, size_t count) |
| retrieve an array of 64 bit integer values from an attribute in Maya More...
|
|
static MStatus | getHalfArray (const MObject &node, const MObject &attr, std::vector< half > &values) |
| retrieve an array of float values from an attribute in Maya (converted to halfs) More...
|
|
static MStatus | getHalfArray (MObject node, MObject attr, half *values, size_t count) |
| retrieve an array of half values from an attribute in Maya More...
|
|
static MStatus | getFloatArray (const MObject &node, const MObject &attr, std::vector< float > &values) |
| retrieve an array of float values from an attribute in Maya More...
|
|
static MStatus | getFloatArray (MObject node, MObject attr, float *values, size_t count) |
| retrieve an array of float values from an attribute in Maya More...
|
|
static MStatus | getDoubleArray (const MObject &node, const MObject &attr, std::vector< double > &values) |
| retrieve an array of double values from an attribute in Maya More...
|
|
static MStatus | getDoubleArray (MObject node, MObject attr, double *values, size_t count) |
| retrieve an array of double values from an attribute in Maya More...
|
|
static MStatus | getVec2Array (MObject node, MObject attr, half *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 2D half float array More...
|
|
static MStatus | getVec2Array (MObject node, MObject attr, float *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 2D float array More...
|
|
static MStatus | getVec2Array (MObject node, MObject attr, double *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 2D double array More...
|
|
static MStatus | getVec2Array (MObject node, MObject attr, int32_t *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 2D integer array More...
|
|
static MStatus | getVec3Array (MObject node, MObject attr, half *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 3D half float array More...
|
|
static MStatus | getVec3Array (MObject node, MObject attr, float *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 3D float array More...
|
|
static MStatus | getVec3Array (MObject node, MObject attr, double *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 3D double array More...
|
|
static MStatus | getVec3Array (MObject node, MObject attr, int32_t *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 3D integer array More...
|
|
static MStatus | getVec4Array (MObject node, MObject attr, half *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 4D half float array More...
|
|
static MStatus | getVec4Array (MObject node, MObject attr, float *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 4D float array More...
|
|
static MStatus | getVec4Array (MObject node, MObject attr, double *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 4D double array More...
|
|
static MStatus | getVec4Array (MObject node, MObject attr, int32_t *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 4D integer array More...
|
|
static MStatus | getQuatArray (MObject node, MObject attr, half *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 4D half float array More...
|
|
static MStatus | getQuatArray (MObject node, MObject attr, float *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 4D float array More...
|
|
static MStatus | getQuatArray (MObject node, MObject attr, double *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 4D double array More...
|
|
static MStatus | getMatrix2x2Array (MObject node, MObject attr, float *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 2x2 floating point matrix array More...
|
|
static MStatus | getMatrix2x2Array (MObject node, MObject attr, double *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 2x2 double matrix array More...
|
|
static MStatus | getMatrix3x3Array (MObject node, MObject attr, float *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 3x3 floating point matrix array More...
|
|
static MStatus | getMatrix3x3Array (MObject node, MObject attr, double *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 3x3 double matrix array More...
|
|
static MStatus | getMatrix4x4Array (MObject node, MObject attr, float *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 4x4 floating point matrix array More...
|
|
static MStatus | getMatrix4x4Array (MObject node, MObject attr, double *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as a 4x4 double matrix array More...
|
|
static MStatus | getTimeArray (MObject node, MObject attr, float *values, size_t count, MTime::Unit unit) |
| given MObjects for an attribute on a node, extract the data as an array of time values scale to the specified unit. More...
|
|
static MStatus | getAngleArray (MObject node, MObject attr, float *values, size_t count, MAngle::Unit unit) |
| given MObjects for an attribute on a node, extract the data as an array of angle values scale to the specified unit. More...
|
|
static MStatus | getDistanceArray (MObject node, MObject attr, float *values, size_t count, MDistance::Unit unit) |
| given MObjects for an attribute on a node, extract the data as an array of distance values scale to the specified unit. More...
|
|
static MStatus | getStringArray (MObject node, MObject attr, std::string *values, size_t count) |
| given MObjects for an attribute on a node, extract the data as an array of string values More...
|
|
static MStatus | getHalf (MObject node, MObject attr, half &value) |
| extracts a single half float value from the specified node/attribute More...
|
|
static MStatus | getFloat (MObject node, MObject attr, float &value) |
| extracts a single float value from the specified node/attribute More...
|
|
static MStatus | getDouble (MObject node, MObject attr, double &value) |
| extracts a single double value from the specified node/attribute More...
|
|
static MStatus | getTime (MObject node, MObject attr, MTime &value) |
| extracts a single time value from the specified node/attribute More...
|
|
static MStatus | getDistance (MObject node, MObject attr, MDistance &value) |
| extracts a single distance value from the specified node/attribute More...
|
|
static MStatus | getAngle (MObject node, MObject attr, MAngle &value) |
| extracts a single angle value from the specified node/attribute More...
|
|
static MStatus | getBool (MObject node, MObject attr, bool &value) |
| extracts a single boolean value from the specified node/attribute More...
|
|
static MStatus | getInt8 (MObject node, MObject attr, int8_t &value) |
| extracts a single 8bit integer value from the specified node/attribute More...
|
|
static MStatus | getInt16 (MObject node, MObject attr, int16_t &value) |
| extracts a single 16 bit integer value from the specified node/attribute More...
|
|
static MStatus | getInt32 (MObject node, MObject attr, int32_t &value) |
| extracts a single 32bit integer value from the specified node/attribute More...
|
|
static MStatus | getInt64 (MObject node, MObject attr, int64_t &value) |
| extracts a single 64bit integer value from the specified node/attribute More...
|
|
static MStatus | getMatrix2x2 (MObject node, MObject attr, float *values) |
| extracts a 2x2 matrix value from the specified node/attribute (as a float) More...
|
|
static MStatus | getMatrix3x3 (MObject node, MObject attr, float *values) |
| extracts a 3x3 matrix value from the specified node/attribute (as a float) More...
|
|
static MStatus | getMatrix4x4 (MObject node, MObject attr, float *values) |
| extracts a 4x4 matrix value from the specified node/attribute (as a float) More...
|
|
static MStatus | getMatrix4x4 (MObject node, MObject attr, MFloatMatrix &values) |
| extracts a 4x4 matrix value from the specified node/attribute (as a float) More...
|
|
static MStatus | getMatrix2x2 (MObject node, MObject attr, double *values) |
| extracts a 2x2 matrix value from the specified node/attribute (as a double) More...
|
|
static MStatus | getMatrix3x3 (MObject node, MObject attr, double *values) |
| extracts a 3x3 matrix value from the specified node/attribute (as a double) More...
|
|
static MStatus | getMatrix4x4 (MObject node, MObject attr, double *values) |
| extracts a 4x4 matrix value from the specified node/attribute (as a double) More...
|
|
static MStatus | getMatrix4x4 (MObject node, MObject attr, MMatrix &values) |
| extracts a 4x4 matrix value from the specified node/attribute (as a double) More...
|
|
static MStatus | getString (MObject node, MObject attr, std::string &str) |
| extracts a string value from the specified node/attribute More...
|
|
static MStatus | getVec2 (MObject node, MObject attr, int32_t *xy) |
| extracts a 2D vector value from the specified node/attribute More...
|
|
static MStatus | getVec2 (MObject node, MObject attr, float *xy) |
| extracts a 2D vector value from the specified node/attribute More...
|
|
static MStatus | getVec2 (MObject node, MObject attr, double *xy) |
| extracts a 2D vector value from the specified node/attribute More...
|
|
static MStatus | getVec2 (MObject node, MObject attr, half *xy) |
| extracts a 2D vector value from the specified node/attribute More...
|
|
static MStatus | getVec3 (MObject node, MObject attr, int32_t *xyz) |
| extracts a 3D vector value from the specified node/attribute More...
|
|
static MStatus | getVec3 (MObject node, MObject attr, float *xyz) |
| extracts a 3D vector value from the specified node/attribute More...
|
|
static MStatus | getVec3 (MObject node, MObject attr, double *xyz) |
| extracts a 3D vector value from the specified node/attribute More...
|
|
static MStatus | getVec3 (MObject node, MObject attr, half *xyz) |
| extracts a 3D vector value from the specified node/attribute More...
|
|
static MStatus | getVec4 (MObject node, MObject attr, int32_t *xyzw) |
| extracts a 4D vector value from the specified node/attribute More...
|
|
static MStatus | getVec4 (MObject node, MObject attr, float *xyzw) |
| extracts a 4D vector value from the specified node/attribute More...
|
|
static MStatus | getVec4 (MObject node, MObject attr, double *xyzw) |
| extracts a 4D vector value from the specified node/attribute More...
|
|
static MStatus | getVec4 (MObject node, MObject attr, half *xyzw) |
| extracts a 4D vector value from the specified node/attribute More...
|
|
static MStatus | getQuat (MObject node, MObject attr, float *xyzw) |
| extracts a 4D quat value from the specified node/attribute More...
|
|
static MStatus | getQuat (MObject node, MObject attr, double *xyzw) |
| extracts a 4D quat value from the specified node/attribute More...
|
|
static MStatus | getQuat (MObject node, MObject attr, half *xyzw) |
| extracts a 4D quat value from the specified node/attribute More...
|
|
static MStatus | setBoolArray (const MObject &node, const MObject &attr, const std::vector< bool > &values) |
| sets all values on a boolean array attribute on the specified node More...
|
|
static MStatus | setBoolArray (MObject node, MObject attr, const bool *const values, size_t count) |
| sets all values on a boolean array attribute on the specified node More...
|
|
static MStatus | setInt8Array (const MObject &node, const MObject &attr, const std::vector< int8_t > &values) |
| sets all values on a 8bit integer array attribute on the specified node More...
|
|
static MStatus | setInt8Array (MObject node, MObject attr, const int8_t *values, size_t count) |
| sets all values on a 8bit integer array attribute on the specified node More...
|
|
static MStatus | setInt16Array (const MObject &node, const MObject &attr, const std::vector< int16_t > &values) |
| sets all values on a 16bit integer array attribute on the specified node More...
|
|
static MStatus | setInt16Array (MObject node, MObject attr, const int16_t *values, size_t count) |
| sets all values on a 16bit integer array attribute on the specified node More...
|
|
static MStatus | setInt32Array (const MObject &node, const MObject &attr, const std::vector< int32_t > &values) |
| sets all values on a 32bit integer array attribute on the specified node More...
|
|
static MStatus | setInt32Array (MObject node, MObject attr, const int32_t *values, size_t count) |
| sets all values on a 32bit integer array attribute on the specified node More...
|
|
static MStatus | setInt64Array (const MObject &node, const MObject &attr, const std::vector< int64_t > &values) |
| sets all values on a 64bit integer array attribute on the specified node More...
|
|
static MStatus | setInt64Array (MObject node, MObject attr, const int64_t *values, size_t count) |
| sets all values on a 64bit integer array attribute on the specified node More...
|
|
static MStatus | setHalfArray (const MObject &node, const MObject &attr, const std::vector< half > &values) |
| sets all values on a float array attribute on the specified node (but convert from half float data) More...
|
|
static MStatus | setHalfArray (MObject node, MObject attr, const half *values, size_t count) |
| sets all values on a float array attribute on the specified node (but convert from half float data) More...
|
|
static MStatus | setFloatArray (const MObject &node, const MObject &attr, const std::vector< float > &values) |
| sets all values on a float array attribute on the specified node More...
|
|
static MStatus | setFloatArray (MObject node, MObject attr, const float *values, size_t count) |
| sets all values on a float array attribute on the specified node More...
|
|
static MStatus | setDoubleArray (const MObject &node, const MObject &attr, const std::vector< double > &values) |
| sets all values on a double array attribute on the specified node More...
|
|
static MStatus | setDoubleArray (MObject node, MObject attr, const double *values, size_t count) |
| sets all values on a double array attribute on the specified node More...
|
|
static MStatus | setVec2Array (MObject node, MObject attr, const half *values, size_t count) |
|
static MStatus | setVec2Array (MObject node, MObject attr, const float *values, size_t count) |
|
static MStatus | setVec2Array (MObject node, MObject attr, const double *values, size_t count) |
|
static MStatus | setVec2Array (MObject node, MObject attr, const int32_t *values, size_t count) |
|
static MStatus | setVec3Array (MObject node, MObject attr, const half *values, size_t count) |
|
static MStatus | setVec3Array (MObject node, MObject attr, const float *values, size_t count) |
|
static MStatus | setVec3Array (MObject node, MObject attr, const double *values, size_t count) |
|
static MStatus | setVec3Array (MObject node, MObject attr, const int32_t *values, size_t count) |
|
static MStatus | setVec4Array (MObject node, MObject attr, const half *values, size_t count) |
|
static MStatus | setVec4Array (MObject node, MObject attr, const float *values, size_t count) |
|
static MStatus | setVec4Array (MObject node, MObject attr, const double *values, size_t count) |
|
static MStatus | setVec4Array (MObject node, MObject attr, const int32_t *values, size_t count) |
|
static MStatus | setQuatArray (MObject node, MObject attr, const half *values, size_t count) |
|
static MStatus | setQuatArray (MObject node, MObject attr, const float *values, size_t count) |
|
static MStatus | setQuatArray (MObject node, MObject attr, const double *values, size_t count) |
|
static MStatus | setMatrix2x2Array (MObject node, MObject attr, const float *values, size_t count) |
|
static MStatus | setMatrix2x2Array (MObject node, MObject attr, const double *values, size_t count) |
|
static MStatus | setMatrix3x3Array (MObject node, MObject attr, const float *values, size_t count) |
|
static MStatus | setMatrix3x3Array (MObject node, MObject attr, const double *values, size_t count) |
|
static MStatus | setMatrix4x4Array (MObject node, MObject attr, const float *values, size_t count) |
|
static MStatus | setMatrix4x4Array (MObject node, MObject attr, const double *values, size_t count) |
|
static MStatus | setStringArray (MObject node, MObject attr, const std::string *values, size_t count) |
|
static MStatus | setTimeArray (MObject node, MObject attr, const float *values, size_t count, MTime::Unit unit) |
|
static MStatus | setAngleArray (MObject node, MObject attr, const float *values, size_t count, MAngle::Unit unit) |
|
static MStatus | setDistanceArray (MObject node, MObject attr, const float *values, size_t count, MDistance::Unit unit) |
|
static MStatus | setHalf (MObject node, MObject attr, const half value) |
| sets a half float value on the specified node/attribute More...
|
|
static MStatus | setFloat (MObject node, MObject attr, float value) |
| sets a float value on the specified node/attribute More...
|
|
static MStatus | setDouble (MObject node, MObject attr, double value) |
| sets a double value on the specified node/attribute More...
|
|
static MStatus | setTime (MObject node, MObject attr, MTime value) |
| sets a time value on the specified node/attribute More...
|
|
static MStatus | setDistance (MObject node, MObject attr, MDistance value) |
| sets a distance value on the specified node/attribute More...
|
|
static MStatus | setAngle (MObject node, MObject attr, MAngle value) |
| sets an angle value on the specified node/attribute More...
|
|
static MStatus | setBool (MObject node, MObject attr, bool value) |
| sets a boolean value on the specified node/attribute More...
|
|
static MStatus | setInt8 (MObject node, MObject attr, int8_t value) |
| sets a 8bit integer value on the specified node/attribute More...
|
|
static MStatus | setInt16 (MObject node, MObject attr, int16_t value) |
| sets a 16bit integer value on the specified node/attribute More...
|
|
static MStatus | setInt32 (MObject node, MObject attr, int32_t value) |
| sets a 32bit integer value on the specified node/attribute More...
|
|
static MStatus | setInt64 (MObject node, MObject attr, int64_t value) |
| sets a 64bit integer value on the specified node/attribute More...
|
|
static MStatus | setVec3 (MObject node, MObject attr, float x, float y, float z) |
| sets a 3D vector value on the specified node/attribute More...
|
|
static MStatus | setVec3 (MObject node, MObject attr, double x, double y, double z) |
| sets a 3D vector value on the specified node/attribute More...
|
|
static MStatus | setVec3 (MObject node, MObject attr, MAngle x, MAngle y, MAngle z) |
| sets a 3D vector value on the specified node/attribute More...
|
|
static MStatus | setMatrix2x2 (MObject node, MObject attr, const float *values) |
| sets a 2x2 matrix value on the specified node/attribute More...
|
|
static MStatus | setMatrix3x3 (MObject node, MObject attr, const float *values) |
| sets a 3x3 matrix value on the specified node/attribute More...
|
|
static MStatus | setMatrix4x4 (MObject node, MObject attr, const float *values) |
| sets a 4x4 matrix value on the specified node/attribute More...
|
|
static MStatus | setMatrix4x4 (MObject node, MObject attr, const MFloatMatrix &value) |
| sets a 4x4 matrix value on the specified node/attribute More...
|
|
static MStatus | setMatrix2x2 (MObject node, MObject attr, const double *values) |
| sets a 2x2 matrix value on the specified node/attribute More...
|
|
static MStatus | setMatrix3x3 (MObject node, MObject attr, const double *values) |
| sets a 3x3 matrix value on the specified node/attribute More...
|
|
static MStatus | setMatrix4x4 (MObject node, MObject attr, const double *values) |
| sets a 4x4 matrix value on the specified node/attribute More...
|
|
static MStatus | setMatrix4x4 (MObject node, MObject attr, const MMatrix &value) |
| sets a 4x4 matrix value on the specified node/attribute More...
|
|
static MStatus | setString (MObject node, MObject attr, const char *str) |
| sets a string value on the specified node/attribute More...
|
|
static MStatus | setString (MObject node, MObject attr, const std::string &str) |
| sets a string value on the specified node/attribute More...
|
|
static MStatus | setVec2 (MObject node, MObject attr, const int32_t *xy) |
| sets a 2D vector value on the specified node/attribute More...
|
|
static MStatus | setVec2 (MObject node, MObject attr, const float *xy) |
| sets a 2D vector value on the specified node/attribute More...
|
|
static MStatus | setVec2 (MObject node, MObject attr, const double *xy) |
| sets a 2D vector value on the specified node/attribute More...
|
|
static MStatus | setVec2 (MObject node, MObject attr, const half *xy) |
| sets a 2D vector value on the specified node/attribute More...
|
|
static MStatus | setVec3 (MObject node, MObject attr, const int32_t *xyz) |
| sets a 3D vector value on the specified node/attribute More...
|
|
static MStatus | setVec3 (MObject node, MObject attr, const float *xyz) |
| sets a 3D vector value on the specified node/attribute More...
|
|
static MStatus | setVec3 (MObject node, MObject attr, const double *xyz) |
| sets a 3D vector value on the specified node/attribute More...
|
|
static MStatus | setVec3 (MObject node, MObject attr, const half *xyz) |
| sets a 3D vector value on the specified node/attribute More...
|
|
static MStatus | setVec4 (MObject node, MObject attr, const int32_t *xyzw) |
| sets a 4D vector value on the specified node/attribute More...
|
|
static MStatus | setVec4 (MObject node, MObject attr, const float *xyzw) |
| sets a 4D vector value on the specified node/attribute More...
|
|
static MStatus | setVec4 (MObject node, MObject attr, const double *xyzw) |
| sets a 4D vector value on the specified node/attribute More...
|
|
static MStatus | setVec4 (MObject node, MObject attr, const half *xyzw) |
| sets a 4D vector value on the specified node/attribute More...
|
|
static MStatus | setQuat (MObject node, MObject attr, const float *xyzw) |
| sets a 4D quat value on the specified node/attribute More...
|
|
static MStatus | setQuat (MObject node, MObject attr, const double *xyzw) |
| sets a 4D quat value on the specified node/attribute More...
|
|
static MStatus | setQuat (MObject node, MObject attr, const half *xyzw) |
| sets a 4D quat value on the specified node/attribute More...
|
|
static MStatus | addStringValue (MObject node, const char *attrName, const char *stringValue) |
| adds a new strings attribute of the specified name to the specified node, and sets its value. This is primarily used as a utility to tag various maya nodes with some USD specific information, e.g. the by adding a prim path, asset info, etc. More...
|
|